Description
This book is for designers, developers, and product managers who are charged with what sometimes seems like an impossible task: making sure products work the way your users expect them to. You’ll find out how to design applications and websites that people will not only use, but will absolutely love. The second edition brings the book up to date and expands it with three completely new chapters. Interaction design – the way the apps on our phones work, the way we enter a destination into our car’s GPS – is becoming more and more important. Identify and fix bad software design by making usability the cornerstone of your design process. Weaving together hands-on techniques and fundamental concepts, each technique chapter explains a specific approach you can use to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations. This new edition is updated
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